Sludgefist


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General Strat

  • Ranged will be on the opposite side of the room to the boss and will move parallel with the boss. Eventually we will have ranged bait where we have already placed puddles.
  • Everyone needs to avoid the Falling Debris and the puddles they leave behind. Try to bait these in the assigned bait areas.
  • Whatever you do, never run over the tanks. You will be 1 shot if Sludgefist decides to hit you.
  • Chain Link will be thrown on a player and after 5s they need their buddy to get close to them to become chained together. While chained, you must remain within 10 yards of your partner or you take a massive hit of damage and will be stunned.
  • When someone gets targeted by Chain Slam, their chain buddy needs to follow them so they both get gripped to the boss together. This required 4-6 soakers (2-3 pairs) for everyone to be healthy. At least 4 people must be hit or the boss pseudo enrages.
  • When the boss reaches 100 energy, he will charge at a tank. The tank needs to make the boss hit a pillar, stunning and causing him to take 100% more damage for 12s.
  • Tanks - You need to be stacked at all times to prevent the boss from hitting anyone else with Heavy Fists.
  • Tanks - The boss must be far away enough from pillars to prevent Destructive Stomp from destroying pillars while making sure melee doesn’t get too crowded by Stonequake puddles.
  • Mythic

  • After a Heedless Charge hits a piller, 4 large Fractured Boulders spawn. These must be soaked by 2 or more people. After soaking, 2 additional Fractured Debris circles will spawn and must be soaked as well. If you have an assigned soak spot, you need to coordinate with your partner which direction (front/back and left/right) you will soak when the Boulder splits.
  • Seismic Shift spawns a spike under players after 4s, dealing damage to anyone who remains in them within 4yrds.